Skill Points Guide

Skills & Skill Points | C.A.T.S. Crash Arena Turbo Stars Guide

Skills in C.A.T.S. – Crash Arena Turbo Stars are small boosts that can have a big effect on the way you play the game. However, they’re hidden in a tiny menu and not really ever explained well in the game. Lucky for you, my C.A.T.S. – Crash Arena Turbo Stars Skills guide is here to fill in the missing information.Skills in C.A.T.S. – Crash Arena Turbo Stars can be accessed by tapping the little cat head silhouette in the upper right of the screen. Y’know, the one that kinda looks like a cat with sunglasses and a massive unibrow? That one. If you have skill points to spend, there will be a tiny number overlaid on the icon.

Earning and Spending Skill Points

Skills can grant a variety of passive benefits to your battles. More skills unlock as you move up in the Championship. Hitting certain in-game milestones awards you with points, notably moving up in the Championship gives you +1 skill point to spend.

Spending skill points is easy, once you find the menu. However, know that each rank of a skill increases the cost of getting it. My suggestion would be to apply your skill points broadly across many level 1 skills at first, before moving on to ranking up existing skills to level 2. Often times, the first rank of a skill is a bigger increase than going from rank 1 to rank 2.

The ‘Best’ Skills in CATS

The best skills in C.A.T.S. – Crash Arena Turbo Stars is a very subjective thing. It all depends on how you play. Considering the many different ways to make the ‘best’ car from the ‘best’ parts in CATS, your style of play is likely to change over time as well. I suggest being careful about how you invest your skill points. Make sure you’re likely to need whatever that skill is in the future.

Unlocking All Skills

Given that there are so few skill points in CATS, you may be wondering: how do I unlock all the skills in CATS? Well, if you make it to the top of the Championship, you can reset to the bottom again (this is called “prestige” mode). You retain all your Skills and certain other stats, but you reset to the first Championship level and start again.

Over the course of multiple prestiges, it’s possible to unlock all the skills and max them out. But, it’s going to take a while!

Breakdown: (Credits to Taken who published the breakdown in 2017)

Bonus Coins:Added effect: 10% -> 20% -> 30%Skill Point Cost: 1 -> 2 -> 3

Gives bonus coins from boxes.

Merchant:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Gives bonus coins for selling parts.

Power for Titans:

Added effect: 1  -> 2 -> 3

Skill Point Cost: 1 -> 2 -> 3

Gives additional power to Titans.

Master of Stingers:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases damage of all Stingers.

Tweaked Boosters:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Boosters.

Custom Surfers:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Surfers.

Cheaper Skips:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Discount for skipping opponents in Quick Fights.

Power for Sneakies:

Added effect: 1 -> 2 -> 3

Skill Point Cost: 1 -> 2 -> 3

Gives additional power to Sneakies.

Master of Rockets:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases damage of all Rockets.

Tuned Rollers:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Rollers.

Custom Titans:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Titans.

Championship Defense:

Added effect: 20% -> 40% -> 60%

Skill Point Cost: 1 -> 2 -> 3

Gives bonus coins for successful defense in the Championship.

Better Toolboxes:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of the toolboxes.

Power for Surfers:

Added effect: 1 -> 2 -> 3

Skill Point Cost: 1 -> 2 -> 3

Gives additional power to Surfers.

Tweaked Forklifts:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Forklifts.

Master of Drills:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases damage of all Drills.

Better Toolboxes:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases Attack of the toolboxes.

Power for Boulders:

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Added effect: 1 -> 2 -> 3

Skill Point Cost: 1 -> 2 -> 3

Gives additional power to Boulders.

Tuned Knobs:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Knobs.

Custom Sneakies:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Sneakies.

Power for Classics:

Added effect: 1 -> 2 -> 3

Skill Point Cost: 1 -> 2 -> 3

Gives additional power to Classics.

Master of Chainsaws:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases damage of all Chainsaws.

Tuned Bigfoots:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Bigfoots.

Custom Boulders:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Boulders.

Master of Blades:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases damage of all Blades.

Custom Classics:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Classics.

Tuned Sticky Rollers:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Sticky Rollers.

Master of Laser:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases damage of all Lasers.

Tweaked Repulses:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Repulses.

Tuned Scooters:

Added effect: 5% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Scooters.

Tuned Tires:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Tires.

Custom Pyramids:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Pyramids.

Quick Bet Reward:

Added effect: 1 -> 2

Skill Point Cost: 2 -> 4

Additional bonus to Super Parts for winning a quick bet.

Tweaked Backpedals:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Backpedals.

Tuned Sticky Tires:

Added effect: 15% -> 30% -> 45%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Sticky Tires.

Master of Double Rockets:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases damage of all Double Rockets.

Stronger Boosters:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Makes all Boosters more powerful. This also includes backpedals.

More Quick Bets:

Added effect: 1

Skill Point Cost: 3

Unlocks an additional Quick Bet.

Custom Whales:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Increases health of all Whales.

 

Stronger Repulse:

Added effect: 10% -> 20% -> 30%

Skill Point Cost: 1 -> 2 -> 3

Makes all Repulses more powerful.

More Long Bets:

Added effect: 1

Skill Point Cost: 3

Unlocks an additional Long Bet.

Weapons Synergy:

Added effect: 5% -> 10% -> 15%

Skill Point Cost: 2 -> 3 -> 4

Increases the damage when using the same weapons. This used to be the best perk in the game as it increased all weapon’s damage, no matter if they were the same.

 

Quick Bets Slot:

Added effect: 1

Skill Point Cost: 4

Additional slot of placing parts on Quick Bets.

Better Super Parts:

Added effect: 3% -> 5% -> 7% -> 10(?)

Skill Point Cost: 2 -> 3 -> 4 -> 5

Permanent bonus to all Super Parts received from boxes.

Wheels Synergy:

Added effect: 5% -> 10% -> 15%

Skill Point Cost: 2 -> 4 -> 6

Increases the health when using the same Wheels.

 

Long Bets Slot:

Added effect: 1

Skill Point Cost: ???

Additional slot of placing parts on Long Bets.

Better Legendary Parts:

Added effect: 5% -> 10% -> 15% -> 20%

Skill Point Cost: 2 -> 3 -> 4 -> 5

Permanent bonus to all Legendary Parts received from boxes.

 

Better Toolboxes:

Added effect: 1

Skill Point Cost: 4

Increases Power of the toolboxes.

Super Bet:

Added effect: 1

Skill Point Cost: 5

Unlocks the Super Bet, which takes more time and gives bigger rewards.

Pro Mechanic:

Added effect: 10% -> …?

Skill Point Cost: 2 -> …?

Gives bonus EXP to parts during the Fusion, which leads to faster level ups.

Long Bet Reward:

Added effect: 1 -> 2 -> 3

Skill Point Cost: 3 -> 4 -> 5

Additional bonus to Super Parts for winning a Long Bet.

Pro Dealer:

Added effect: 10% -> 20% -> 30%